About Us

The crop circle is a symbol of the unknown. It evokes wonder, intrigue, and the mysteries the human imagination constructs to entertain. It is a call to expand our perspectives and explore the unknown. At Crop Circle Games, we are seeking to do just that. We are working hard to create compelling experiences, build immersive shared worlds, and connect with others through curiosity and adventure.

Announcement

Team

We are an independent game studio built around a community of industry veterans who believe games have the potential not only to entertain, but also to widen perspectives and make the world a better place. Reaching that potential requires building a singular studio of unique personalities and experiences to create a one-of-a-kind work culture. We love quirks, we embrace oddities, and we trust that our world is extraordinary when it's a little off-beat and a lot unusual. We know the people we are looking for rarely exist in the same place, which is why we are a fully distributed team allowing everyone to work from their home base of choice.

Diane ABG

Diane Agnan

(she/her)

Lead Backend Engineer

Peter BBG

Peter Beagle

(he/him)

Senior Gameplay Engineer

Jess BBG

Jessica Brunelle

(she/her)

Studio Director

Niraj DBG

Niraj Desai

(he/him)

Principal Animator

Allena HBG

Allena Hail

(she/her)

Lead Technical Artist

Jen KBG

Jennifer Klasing

(she/her)

Principal Content Designer

Eris KBG

Eris Koleszar

(she/her)

Gameplay Engineer

Jeremy LBG

Jeremy Lai

(He/Him)

Senior Gameplay Engineer

Jason LBG

Jay Lavoie

(He/Him)

Lead Environment Artist

Sebastien MBG

Sebastien Menard

(He/Him)

Audio Director

Nick MBG

Nick Mhley

(he/him)

Design Director

Esther NBG

Esther Nho

(She/Her)

Sr. VFX Artist

Chris NBG

Chris Nirenberg

(he/him)

Principal Character Artist

Jonathan PBG

Jonathan Pace

(He/Him)

DevOps Lead

Sam PBG

Skye Paul

(she/her)

Principal Engineer

Alex PBG

Alexandre Pedneault

(he/him)

Principal Gameplay Designer

Vanessa PBG

Vanessa Prinsen

(she/her)

Gameplay Engineer

Ian RBG

Ian Riutta

(he/him)

Principal Level Designer

Anthony RBG

Anthony Russo

(he/him)

Principal Technical Designer

Josh SBG

Josh Scherr

(he/him)

Narrative Director

Ocala SBG

Ocala Scott-Bellows

(she/her)

Art Director

Braeden SBG

Braeden Shosa

(he/him)

Technical Director

Katie SBG

Katie Stone

(she/her)

Sr. Rigging Technical Artist

Jeff SBG

Jeff Strain

(he/him)

President

Hannah WBG

Hannah Watts

(She/Her)

Principal Environment Artist

Doug WBG

Doug Williams

(he/him)

Creative Director

Jobs

We are assembling a dream team of exceptional developers with a shared vision for a powerful new game built around the pillars of hope, humor, and human empowerment. We aim to create an industry phenomenon by leveraging our team's proven track record for building narrative-driven sandbox games that create strong emotional engagement through empathy, positivity, and community participation on a global scale. Does this sound like something you'd want to be part of? Great, we're hiring!

© Crop Circle Games Corp. All Rights Reserved

Crop Circle Games Corp is a wholly-owned subsidiary of Prytania Media LLC.

Established by Jeff and Annie Strain in Spring 2021, Prytania Media is an independent, family-owned game-development label focused on the curation of groundbreaking new game IP. Within our two development studios— Possibility Space and Crop Circle Games— we work to meet the growing demand for innovative games that promote cooperation, positivity, and community on a global scale.

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